MLBB's Loud Yearbook: M6 Glory, Jakarta Dreams, and a 2026 Victory Lap
Mobile Legends: Bang Bang’s record-breaking M6 World Championship sets the stage for M7 Jakarta as MOONTON Games keeps winning.
If esports had a yearbook, Mobile Legends: Bang Bang (MLBB) would be the overachieving kid with a suspicious number of superlatives, a flame-shaped logo, and a suspiciously large trophy bag. The M6 World Championship (M6) has wrapped, the 2025 roadmap has done its noisy lap, and 2026 has arrived with Jakarta holding the spotlight. MOONTON Games, meanwhile, has been collecting awards like a gamer collecting limited-time skins. It is all very dramatic, very global, and occasionally very snack-related.

The M6 Headline: Unbeaten, Unbothered, and Very Watched
M6 was not a quiet little tournament. According to Esports Charts, it became the most-watched M Series edition ever, with over 85 million watch hours and a 66% jump in average viewers to 709,919. The grand final in Kuala Lumpur, Malaysia, saw ONIC Philippines defeat Team Liquid Indonesia 4-1, giving the Philippines its fifth consecutive title. ONIC Philippines also finished unbeaten, which is the esports equivalent of arriving at a buffet, eating everything, and still asking for dessert. The team claimed the lion's share of the USD 1 million prize pool, while more than 7,000 offline spectators and a peak of 4.129 million concurrent viewers watched the chaos unfold.

During the grand final, the M Series announced a return to Jakarta, Indonesia, for the M7 World Championship in January 2026. That was a smart move. Indonesia is home to MLBB's largest fanbase, and MPL Indonesia Season 14 had already ranked as the most popular MPL event of all time. By the time 2026 arrived, Jakarta had become the calendar's loudest appointment, the destination the roadmap spent a whole year teasing. The city did not need a red carpet; it already had a fanbase.

MOONTON Games also unveiled a new MLBB logo with flame-like details inspired by players' burning passion and competitive spirit. Subtle? No. Effective? Absolutely. The company also confirmed that the MLBB Mid Season Cup (MSC) 2025 and MLBB Women's Invitational (MWI) 2025 would be part of the Esports World Cup (EWC) 2025 from July to August. The 2025 calendar was a buffet with too many trays, and somehow nobody dropped a plate.
Awards, Because Subtlety Is Overrated
MLBB was the biggest winner at the 2024 MOBIES, taking home three awards. It was named Most Competitive Game of the Year, the M5 World Championship won Live Event of the Year, and Falcons AP.Bren earned Mobile Team of the Year. The community also earned five other nominations, including Mobile Game of the Year and Developer of the Year. For a game that involves tiny heroes hitting each other, the trophy shelf was remarkably serious.
At the 2024 GamingonPhone Awards, MOONTON Games won three more. MLBB took Mobile Esports Game of the Year, Selangor Red Giants was named Mobile Esports Team of the Year, and the PR team won Best PR/Marketing Team for creativity and impact. The lesson is clear: if a company is going to collect awards, it may as well collect them in bulk and make the shelf nervous.
Brands, Carnival Games, and a Very Fancy Ring
M6 was not only about five players staring at a screen while millions watched. It was also a global stage for brand partners across fashion, food and beverage, financial services, and endemic brands. Long-standing partners such as Qiddiya, ASUS ROG, and Secretlab extended their collaborations from M5. New additions included Fairrie as M6's Timekeeper and Jewelry Partner, plus Meiji's Hello Panda, because nothing says high-stakes esports like a small biscuit with a panda on it.

Over the three-week tournament, partners engaged fans through broadcast and on-ground activations. More than 4.1 million concurrent online viewers and over 42,000 attendees joined the fun. The M6 Carnival during the grand final weekend featured family-friendly booths, performances by Kowachee, KLP 48, and Dolla, KOL appearances, and a fireworks and drone show. Eight partners delivered activations, and 80% of attendees said those activations significantly enhanced their enjoyment. That is a polite way of saying the carnival was a hit and the drones probably deserved their own fan club.
Qiddiya elevated the grand final opening ceremony with Malaysian artist Faizal Tahir and the Kuala Lumpur Orchestra performing the official theme song, Game Never Over. Fairrie also grabbed the winning moment by presenting the first-ever customized Championship Medal and Rings to the M6 champions. It was a memorable collision of jewelry, esports, and pure drama.
Feature Stories: Tourism, Movies, and a Chinese Launch
MOONTON Games partnered with Hotlink and Tourism Malaysia during M6 to give international media a tour of Kuala Lumpur's cultural, natural, and culinary highlights. Datuk Manoharan Periasamy, Director General of Tourism Malaysia, shared how M6 could impact Malaysian tourism. The tour generated over USD 160,000 in advertising value equivalency, proving that media, esports, and tourism can be friends without anyone getting awkward.

Malaysia also celebrated its first esports movie, Soloz: Game of Life, which premiered on 23 January 2025. Directed by Syafiq Yusof and featuring Hun Haqeem and Ikmal Amry, the film tells the story of MLBB star Faris Soloz Zakaria. Key Billions Sdn Bhd worked closely with MOONTON Games on animation to bring in-game elements to the big screen. It screened in 136 theatres nationwide, proving that gaming has moved from the bedroom to the cinema without losing its dramatic flair.
The Chinese version of MLBB officially launched in China on 23 January 2025, marking a long-awaited return after the global debut in 2016. The launch opened a new chapter for Chinese players and added fresh competitiveness to the global scene. In the first half of 2025, the Chinese version was set to host two professional invitational tournaments and a qualification tournament for MSC 2025. The Chinese Professional League was also set to debut in the second half of 2025, with its champions representing the region at M7 in Jakarta. That is a lot of ambition for one calendar year, but MLBB has never been shy.
Magic Chess: Go Go (MCGG) surpassed 15 million global registrations before its soft launch in Malaysia and Singapore. The free-to-play casual game combines auto-chess and strategy in the MLBB world. It began as a game mode inside MLBB, but its popularity was so loud that it got its own app. The official launch and esports ecosystem were expected in 2025, because apparently one mobile title is never enough for MOONTON Games.
Indonesia's MLBB team secured the first-ever women's event gold medal at the 2024 Asian Esports Games with an unbeaten run. The tournament was the sole women's esports event and featured 20 teams. With 326,080 peak concurrent viewers, it became the most-watched women's esports event of 2024. MOONTON Games used the moment to highlight its leadership in championing women in esports, and rightly so.
Players also got a taste of professional esports through the new MLBB Rising Open (MRO), an upgraded version of the MLBB Competitive League. With the theme The One From Everyone, MRO serves as an in-game tournament platform designed to uncover top players, offer exclusive rewards, and unlock honorary titles. It is competitive gaming with a welcome mat, which is a surprisingly charming combination.
The Roadmap That Led to 2026
The MLBB 2025 Esports Roadmap was announced at the M6 Summit in Kuala Lumpur, Malaysia. It was packed, as promised.
| When | What |
|---|---|
| Feb 2025 | Snapdragon Pro Series Mobile Challenge Finals |
| Mar to Jun 2025 | First half of the MLBB Professional League circuit |
| Jul to Aug 2025 | MSC 2025 and MWI 2025 |
| Aug to Nov 2025 | Second half of the MPL circuit |
| Dec 2025 | 33rd Southeast Asian Games |
| Jan 2026 | M7 World Championship in Jakarta |
Now that 2026 is here, the roadmap's closing act is the one everyone remembers. The M7 World Championship in Jakarta remains the headline that the 2025 season spent months teasing. Whether fans watched from an arena seat or a couch with questionable snack choices, the message is the same: MLBB's calendar is not slowing down, and the esports world is still holding the door open.
For MOONTON Games, the yearbook entry is clear. M6 delivered record viewership, a new logo, a carnival, and enough brand activations to fill a small city. Awards arrived in batches. A movie premiered. A Chinese launch opened a new chapter. MCGG gathered millions of registrations. And Jakarta waited for M7 with the confidence of a city that knows exactly how loud its fans can be. It is chaotic, global, and a little ridiculous, which is precisely why MLBB keeps winning.
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